Crossing Oceans

Crossing Oceans

🚢🌊Crossing Oceans🚢🌊
Designer⚙️: Mac Gerdts
Artists🎨: Dominik Mayer, David Schneider
@riograndegames ] 2-4 players

It's the golden era of Ocean Liners as the age of sail comes to a close and replaced with ever evolving steamships. Each faster and more grand than the next! Acquire the best vessels and achieve economic prosperity in Mac Gerdts' Crossing Oceans.

This game feels classical. The beautifully drawn map, the wooden pieces, the portraits of the different ships, and everything generally being only on the board itself feels like a return to something "simpler". More refined even.

In Crossing Oceans, you'll be using a rondel action system to do everything. What's nice too, is that no one can block you from taking said actions on the rondel itself. Move either 1-3 spaces or pay a contract to go anywhere on the rondel except where you started.

You'll be acquiring boats from a market that you need to pay for with money you've gained from your fleet and other sources. The newest boats slowly push out old boats as they become obsolete in an interesting "area-control" of sorts.

There are awards given to the fastest boats, awarding you generous prize money. There are ports to build, types of boats to acquire, and multipliers to increase income near at the end.

When the final steamship hits the port the game will come to a close awarding the richest business owner with the win!

We enjoy the cadence of this design. Seeing new boats take over regions while others retire, hoping to have ownership of the newest by the end. It is a game where focus and planning will be your friend. Out with the old and in with the new is very much felt here and building up a fleet can be tough at times.

Crossing Oceans has been a delight to discover. Best enjoyed with quiet music, a cup of coffee, and an afternoon spent with friends. It's time we'll spent with simple rules and rewarded focus. Absolutely charming.

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